mosaic4me
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Create a Mosaic first.
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Pick the image you want to create out of tiles.
📷
Upload a Main Photo.
↻ Change photo
Uploaded Photos
No main photos yet.
U upload a main photo
Main photo
No photo selected yet.
Choose or build the photo library that forms the tiles.
🧩
Create a Tile Library.
↻ Add more tiles
Existing Libraries
No libraries yet.
Adding Tiles... 0/0
L add photos to library N create new library
No library selected yet.
Pick a preset or adjust detail, color, and variety manually.
Original
-Resolution
-Megapixels
-Rows
-Tiles
-Est. size
-Based on your main photo and tile height. Drafts are generated at 1600px long edge.
Extreme detail selected. Tip: For more precise detail control, try the nerd panel.
Detail
Higher detail uses smaller tiles and more source resolution. Lower detail uses larger tiles for a chunkier look and faster processing.
Color match
Controls how closely the mosaic follows the main photo colors. Lower values keep tile colors more natural. Higher values match source colors more strongly.
Variety:
0
More variety allows a wider mix of tile choices and texture. Lower variety keeps matching cleaner and more consistent.
Enable admin-only draft/build controls.
Quality build
Prioritizes accuracy over speed for sharper matches.
Allow flips
Lets tiles be rotated to improve matches when orientation allows a better fit.
Color style
Smooth matches tiles to full photo detail and gradients. Solid first simplifies the source into bigger color blocks, then matches tiles to those blocks.
Drafts are generated at 1600px for speed. Choose final size after approval.
Debug mode: allows direct high-res draft generation. Standard users always draft at 1600px.
Scale
Admin-only legacy mode for direct high-res drafts.
Tile height:
10px
Lower tile height increases detail and realism, while higher tile height renders faster with a chunkier look.
Source photo overlay:
0
How much the colors from the source photo get transferred to the tiles. 0 keeps the original colors of each tile. Increase this number if your library does not consist of photos that match the main photo's color space.
Randomness:
0
Adds intentionally wrong photos in random spots instead of strict best-fit. 0 is for perfect matching of tiles with the original photo. The higher the number, the more chaotic the result.
Repeat control:
0
When on 0, the algorithm always picks the single best fit. The higher the number, the more variety is introduced in the final result.
Changes the tile placement pattern (e.g., regular grid vs irregular layout).
G generate
Mosaic configuration
Detail: Detailed · Color match: Balanced · Variety: Mixed
1. Pick a Main Photo
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2. Choose a Tile Library
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3. Edit the Configuration